#include "StdAfx.h"
#include "ISoundEffect.h"
#include "IAudio.h"
 

namespace audio {

ISoundEffect::ISoundEffect()
{
	m_iPlayCounter = 0;
	m_bDeleteAfterPlaying = false;
	m_bHasBeenPlayed = false;
	soundID = 0;
}

ISoundEffect::~ISoundEffect(void)
{
}


int ISoundEffect::getPlayCounter() {
	return m_iPlayCounter;
}

} // namespace
